
Close Encounter (ZH) (a skirmish map for C&CG Zero Hour)
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Introduction
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	This is a 1 on 1 challenge map. It set set in a light sandy desert. Startup 
	supply docks are set to $4500 each and other supply docks are set to $9000. 

	There are oil derricks in the center area and other tech buildings in the
	elevated areas.

	Various civilian buildings are available for garrison.
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Please Note
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	It is suggested that you use this map on a high end machine. For online games
	it is advised that you use a stable ADSL or cable internet connection.

	If you have a lower end machine you can lower the effects levels appropriately
	to speed up gameplay.
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Features
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	- Music scripting
	- Fully functional AI for skirmish play
	- Fair layout for both players
	- Easily enough room to suit each type of General
	- Multiple chances at using various tactics to win
	- Tech buildings that enhance your position
	- Mulitple routes into each base
	- Ambient sounds set mood
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Hints
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	Hint #1: Money, Money, Money!

	This map is light on resources and forces the players to move to the 
	centralized section of the map. You should also consider other more constant
	resource gathering methods such as hacking, supply drops, or black markets.

	Hint #2: Capture it all!

	capturing tech buildings before and enemy and defending them is a very
	productive strategy.

	Hint #3: The center

	The central area of this map is critical and you should build up effective
	defences there.
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Public Testing
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	To make sure that the maps that I make are quite a high standard I have now
	launched a public testing policy. After I release a map you can report bugs
	or landscape issues to deankrause@hotmail.com.

	If enough bugs or errors have been reported I will fix them and rerelease the
	map.
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Installation
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	To install read the instructions in the Zero Hour manual on page 41.
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Maps
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(In release order)

Pack of Ten [Map Pack #1]

	The Sands of Time (ZH)  @ cncden.com
	Mount Olympus (ZH) @ cncden.com
	Octoberfest (ZH) @ cncden.com
	Cliffhanger [General Challenge] (ZH) @ cncden.com
	Fight for All (ZH) @ cncden.com
	Preemptive Strike (ZH) @ cncden.com
	Minesweeper (ZH) @ cncden.com
	Head 2 Head (ZH) @ cncden.com
	Rush (ZH) SP MISSION @ cncden.com
	Wastegrounds(ZH) @ cncden.com

New Maps

	Mercury Falling (ZH) @ cncden.com
	Black Squadron (ZH) SP MISSION @ cncden.com
	Headstrong Attack (ZH) @ cncden.com
	Desert City (ZH) @ cncden.com
	Bring it On! @ cncden.com
	Frozen @ cncden.com

I created maps for cncden.com for a while under the nickname of "Headcracker"

My old Yuri's Revenge maps are available here:

	http://www.cncgames.com/maps_headcracker.shtml
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My Website
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If you like my maps please take the time to visit my website:

	http://thekrause.idx.com.au
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This C&C Generals Zero Hour skirmish map was created by Dean K on the 11th of January
2003. This map is copyright Dean Krause 2003.